
VOL.  61, NO.  5, DECEMBER 
1988 
301 
How to Beat Your 
Kids at Their Own Game 
KENNETH  M.  LEVASSEUR 
University 
of Lowell 
Lowell, MA 01852 
1. 
Introduction. The first game that my children 
learned, as two-year olds, was "Red 
or Black," 
in 
which 
they 
tried to 
guess 
the color of the 
top card 
in 
a deck. The top 
card is removed from the deck after each 
guess 
and the game ends when the deck is 
empty. 
Your score 
is 
the number of correct 
guesses 
that you make. We assume that a 
child's 
strategy 
is that he or she 
randomly 
guesses 
red or 
black for each card, not 
taking 
into account 
the colors of cards that have been removed 
from the deck. 
A 
child 
would then have 
an 
expected 
score of 26 for a standard deck. The most elementary 
form of card 
counting 
can be used to increase the 
expected 
score. 
If 
there 
are more 
cards 
remaining 
of one 
color, 
then that color should be 
guessed next. 
A 
question 
that 
is immediately posed 
is: 
Using 
card counting, what is the expected score for a 
standard 
52 card deck? 
Or 
more 
generally: 
Using 
card 
counting, 
what is the 
expected 
score, S(n), 
for 
a 
deck 
of 
n 
red and 
n 
black cards? 
2. Game paths, expected score, and diagonal 
crossings. Each game of "Red or Black" 
can be viewed as 
a 
decreasing path through 
lattice 
points starting 
at 
(n, n) 
and 
ending 
at 
(0, 0)  (see 
FIGURE 
1). 
At each 
point 
in 
the 
path, 
the first coordinate 
represents the 
number of 
red cards left 
in 
the deck and the second coordinate 
represents 
the number of black cards. Each 
step 
in 
the 
path corresponds to the 
removal 
of one card from the 
deck; 
therefore exactly one of the coordinates decreases 
by 
one 
in 
each 
step. Any 
such 
path 
will 
be called a 
game path. 
A 
paradoxical aspect 
to 
counting 
cards 
in 
"Red or Black" is that the expected score 
grows proportionally 
with the number of times that card counting gives no informa- 
tion. Those situations 
occur on the 
diagonal: 
red 
= 
black. 
Suppose 
that we started at 
(n, n) 
and that the first card 
in 
the deck is black. We can 
assume 
that this first card 
contributes 
1/2 
to our 
expected 
score. Now 
suppose 
that our 
game path 
meets the 
black 
/ 
if next card 
is 
red 
(r-  1b) 
(, 
4 
if next card is black 
(r,b- 
1) 
, red 
FIGURE 
1 
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